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HomePlatforms and marketplacesExample integrations

Enable businesses on your platform to accept payments directly

Facilitate direct payments to businesses on your SaaS platform from their own customers.

This guide covers letting your users accept payments, moving a portion of your users’ earnings into your balance, and paying out the remainder to your users’ bank accounts. To illustrate these concepts, we’ll use an example platform that lets businesses build their own online stores.

Integrate Stripe’s prebuilt payment UI into the checkout of your iOS app with the PaymentSheet class. See our sample integration on GitHub.

Prerequisites

  1. Register your platform.
  2. Add business details to activate your account.
  3. Complete your platform profile.
  4. Customize your brand settings. Add a business name, icon, and brand color.

Set up Stripe
Server-side
Client-side

First, you need a Stripe account. Register now.

Server-side

This integration requires endpoints on your server that talk to the Stripe API. Use our official libraries for access to the Stripe API from your server:

Command Line
Ruby
Python
PHP
Java
Node
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.NET
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# Available as a gem sudo gem install stripe
Gemfile
Ruby
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Java
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# If you use bundler, you can add this line to your Gemfile gem 'stripe'

Client-side

The Stripe iOS SDK is open source, fully documented, and compatible with apps supporting iOS 13 or above.

To install the SDK, follow these steps:

  1. In Xcode, select File > Add Package Dependencies… and enter https://github.com/stripe/stripe-ios-spm as the repository URL.
  2. Select the latest version number from our releases page.
  3. Add the StripePaymentSheet product to the target of your app.

Note

For details on the latest SDK release and past versions, see the Releases page on GitHub. To receive notifications when a new release is published, watch releases for the repository.

Configure the SDK with your Stripe publishable key on app start. This enables your app to make requests to the Stripe API.

AppDelegate.swift
Swift
No results
import UIKit import StripePaymentSheet @main class AppDelegate: UIResponder, UIApplicationDelegate { func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { StripeAPI.defaultPublishableKey =
"pk_test_TYooMQauvdEDq54NiTphI7jx"
// do any other necessary launch configuration return true } }

Note

Use your test keys while you test and develop, and your live mode keys when you publish your app.

Create a connected account

When a user (seller or service provider) signs up on your platform, create a user Account (referred to as a connected account) so you can accept payments and move funds to their bank account. Connected accounts represent your user in Stripe’s API and help facilitate the collection of onboarding requirements so Stripe can verify the user’s identity. In our store builder example, the connected account represents the business setting up their Internet store.

Account creation flow

Step 2.1: Create a connected account and prefill information Server-side

Use the /v1/accounts API to create a connected account. You can create the connected account by using the default connected account parameters, or by specifying the account type.

Command Line
cURL
Stripe CLI
Ruby
Python
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curl -X POST https://api.stripe.com/v1/accounts \ -u "
sk_test_BQokikJOvBiI2HlWgH4olfQ2
:"

If you’ve already collected information for your connected accounts, you can prefill that information on the Account object. You can prefill any account information, including personal and business information, external account information, and so on.

Connect Onboarding doesn’t ask for the prefilled information. However, it does ask the account holder to confirm the prefilled information before accepting the Connect service agreement.

When testing your integration, prefill account information using test data.

Step 2.2: Create an account link Server-side

You can create an account link by calling the Account Links API with the following parameters:

  • account
  • refresh_url
  • return_url
  • type = account_onboarding
Command Line
cURL
Stripe CLI
Ruby
Python
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Java
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No results
curl https://api.stripe.com/v1/account_links \ -u "
sk_test_BQokikJOvBiI2HlWgH4olfQ2
:"
\ -d account=
{{CONNECTED_ACCOUNT_ID}}
\ --data-urlencode refresh_url="https://example.com/reauth" \ --data-urlencode return_url="https://example.com/return" \ -d type=account_onboarding

Step 2.3: Redirect your user to the account link URL Client-side

The response to your Account Links request includes a value for the key url. Redirect to this link to send your user into the flow. Account Links are temporary and are single-use only because they grant access to the connected account user’s personal information. Authenticate the user in your application before redirecting them to this URL. If you want to prefill information, you must do so before generating the account link. After you create the account link for a Standard account, you won’t be able to read or write information for the account.

Security tip

Don’t email, text, or otherwise send account link URLs outside of your platform application. Instead, provide them to the authenticated account holder within your application.

ConnectOnboardViewController.swift
Swift
Objective C
No results
import UIKit import SafariServices let BackendAPIBaseURL: String = "" // Set to the URL of your backend server class ConnectOnboardViewController: UIViewController { // ... override func viewDidLoad() { super.viewDidLoad() let connectWithStripeButton = UIButton(type: .system) connectWithStripeButton.setTitle("Connect with Stripe", for: .normal) connectWithStripeButton.addTarget(self, action: #selector(didSelectConnectWithStripe), for: .touchUpInside) view.addSubview(connectWithStripeButton) // ... } @objc func didSelectConnectWithStripe() { if let url = URL(string: BackendAPIBaseURL)?.appendingPathComponent("onboard-user") { var request = URLRequest(url: url) request.httpMethod = "POST" let task = URLSession.shared.dataTask(with: request) { (data, response, error) in guard let data = data, let json = try? JSONSerialization.jsonObject(with: data, options: []) as? [String : Any], let accountURLString = json["url"] as? String, let accountURL = URL(string: accountURLString) else { // handle error } let safariViewController = SFSafariViewController(url: accountURL) safariViewController.delegate = self DispatchQueue.main.async { self.present(safariViewController, animated: true, completion: nil) } } } } // ... } extension ConnectOnboardViewController: SFSafariViewControllerDelegate { func safariViewControllerDidFinish(_ controller: SFSafariViewController) { // the user may have closed the SFSafariViewController instance before a redirect // occurred. Sync with your backend to confirm the correct state } }

Step 2.4: Handle the user returning to your platform Client-side

Connect Onboarding requires you to pass both a return_url and refresh_url to handle all cases where the user is redirected to your platform. It’s important that you implement these correctly to provide the best experience for your user. You can set up a universal link to enable iOS to redirect to your app automatically.

return_url

Stripe issues a redirect to this URL when the user completes the Connect Onboarding flow. This doesn’t mean that all information has been collected or that there are no outstanding requirements on the account. This only means the flow was entered and exited properly.

No state is passed through this URL. After a user is redirected to your return_url, check the state of the details_submitted parameter on their account by doing either of the following:

  • Listening to account.updated webhooks
  • Calling the Accounts API and inspecting the returned object

refresh_url

Your user is redirected to the refresh_url in these cases:

  • The link is expired (a few minutes went by since the link was created)
  • The user already visited the link (the user refreshed the page or clicked back or forward in the browser)
  • Your platform is no longer able to access the account
  • The account has been rejected

Your refresh_url should trigger a method on your server to call Account Links again with the same parameters, and redirect the user to the Connect Onboarding flow to create a seamless experience.

Step 2.5: Handle users that haven’t completed onboarding

A user that is redirected to your return_url might not have completed the onboarding process. Use the /v1/accounts endpoint to retrieve the user’s account and check for charges_enabled. If the account isn’t fully onboarded, provide UI prompts to allow the user to continue onboarding later. The user can complete their account activation through a new account link (generated by your integration). You can check the state of the details_submitted parameter on their account to see if they’ve completed the onboarding process.

Enable payment methods

View your payment methods settings and enable the payment methods you want to support. Card payments are enabled by default but you can enable and disable payment methods as needed.

Add an endpoint
Server-side

Note

To display the PaymentSheet before you create a PaymentIntent, see Collect payment details before creating an Intent.

This integration uses three Stripe API objects:

  1. PaymentIntent: Stripe uses this to represent your intent to collect payment from a customer, tracking your charge attempts and payment state changes throughout the process.

  2. (Optional) Customer: To set up a payment method for future payments, you must attach it to a Customer. Create a Customer object when your customer creates an account with your business. If your customer is making a payment as a guest, you can create a Customer object before payment and associate it with your own internal representation of the customer’s account later.

  3. (Optional) Customer Ephemeral Key: Information on the Customer object is sensitive, and can’t be retrieved directly from an app. An Ephemeral Key grants the SDK temporary access to the Customer.

Note

If you never save cards to a Customer and don’t allow returning Customers to reuse saved cards, you can omit the Customer and Customer Ephemeral Key objects from your integration.

For security reasons, your app can’t create these objects. Instead, add an endpoint on your server that:

  1. Retrieves the Customer, or creates a new one.
  2. Creates an Ephemeral Key for the Customer.
  3. Creates a PaymentIntent with the amount, currency, and customer. You can also optionally include the automatic_payment_methods parameter. Stripe enables its functionality by default in the latest version of the API.
  4. Returns the Payment Intent’s client secret, the Ephemeral Key’s secret, the Customer’s id, and your publishable key to your app.

The payment methods shown to customers during the checkout process are also included on the PaymentIntent. You can let Stripe pull payment methods from your Dashboard settings or you can list them manually. Regardless of the option you choose, know that the currency passed in the PaymentIntent filters the payment methods shown to the customer. For example, if you pass eur on the PaymentIntent and have OXXO enabled in the Dashboard, OXXO won’t be shown to the customer because OXXO doesn’t support eur payments.

Unless your integration requires a code-based option for offering payment methods, Stripe recommends the automated option. This is because Stripe evaluates the currency, payment method restrictions, and other parameters to determine the list of supported payment methods. Payment methods that increase conversion and that are most relevant to the currency and customer’s location are prioritized.

Note

You can fork and deploy an implementation of this endpoint on CodeSandbox for testing.

You can manage payment methods from the Dashboard. Stripe handles the return of eligible payment methods based on factors such as the transaction’s amount, currency, and payment flow. The PaymentIntent is created using the payment methods you configured in the Dashboard. If you don’t want to use the Dashboard or if you want to specify payment methods manually, you can list them using the payment_method_types attribute.

Command Line
curl
Ruby
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No results
# Create a Customer (use an existing Customer ID if this is a returning customer) curl https://api.stripe.com/v1/customers \ -u
sk_test_BQokikJOvBiI2HlWgH4olfQ2
:
\ -X "POST" # Create an Ephemeral Key for the Customer curl https://api.stripe.com/v1/ephemeral_keys \ -u
sk_test_BQokikJOvBiI2HlWgH4olfQ2
:
\ -H "Stripe-Version: 2025-07-30.basil" \ -X "POST" \ -d "customer"="{{CUSTOMER_ID}}" \ # Create a PaymentIntent curl https://api.stripe.com/v1/payment_intents \ -u
sk_test_BQokikJOvBiI2HlWgH4olfQ2
:
\ -H "Stripe-Account:
{{CONNECTED_ACCOUNT_ID}}
"
-X "POST" \ -d "customer"="{{CUSTOMER_ID}}" \ -d "amount"=1099 \ -d "currency"="eur" \ # In the latest version of the API, specifying the `automatic_payment_methods` parameter # is optional because Stripe enables its functionality by default. -d "automatic_payment_methods[enabled]"=true \ -d application_fee_amount="123" \

Integrate the payment sheet
Client-side

To display the mobile Payment Element on your checkout screen, make sure you:

  • Display the products the customer is purchasing along with the total amount
  • Use the Address Element to collect any required shipping information from the customer
  • Add a checkout button to display Stripe’s UI

In your app’s checkout screen, fetch the PaymentIntent client secret, Ephemeral Key secret, Customer ID, and publishable key from the endpoint you created in the previous step. Set your publishable key using StripeAPI.shared and initialize PaymentSheet.

Then, set StripeAPI.shared.stripeAccount to the connected account ID.

import UIKit import StripePaymentSheet class CheckoutViewController: UIViewController { @IBOutlet weak var checkoutButton: UIButton! var paymentSheet: PaymentSheet? let backendCheckoutUrl = URL(string: "Your backend endpoint/payment-sheet")! // Your backend endpoint override func viewDidLoad() { super.viewDidLoad() checkoutButton.addTarget(self, action: #selector(didTapCheckoutButton), for: .touchUpInside) checkoutButton.isEnabled = false // MARK: Fetch the PaymentIntent client secret, Ephemeral Key secret, Customer ID, and publishable key var request = URLRequest(url: backendCheckoutUrl) request.httpMethod = "POST" let task = URLSession.shared.dataTask(with: request, completionHandler: { [weak self] (data, response, error) in guard let data = data, let json = try? JSONSerialization.jsonObject(with: data, options: []) as? [String : Any], let customerId = json["customer"] as? String, let customerEphemeralKeySecret = json["ephemeralKey"] as? String, let paymentIntentClientSecret = json["paymentIntent"] as? String, let publishableKey = json["publishableKey"] as? String, let self = self else { // Handle error return } STPAPIClient.shared.publishableKey = publishableKey STPAPIClient.shared.stripeAccount =
"{{CONNECTED_ACCOUNT_ID}}"
// MARK: Create a PaymentSheet instance var configuration = PaymentSheet.Configuration() configuration.merchantDisplayName = "Example, Inc." configuration.customer = .init(id: customerId, ephemeralKeySecret: customerEphemeralKeySecret) // Set `allowsDelayedPaymentMethods` to true if your business handles // delayed notification payment methods like US bank accounts. configuration.allowsDelayedPaymentMethods = true self.paymentSheet = PaymentSheet(paymentIntentClientSecret: paymentIntentClientSecret, configuration: configuration) DispatchQueue.main.async { self.checkoutButton.isEnabled = true } }) task.resume() } }

When the customer taps the Checkout button, call present to present the PaymentSheet. After the customer completes the payment, Stripe dismisses the PaymentSheet and calls the completion block with PaymentSheetResult.

@objc func didTapCheckoutButton() { // MARK: Start the checkout process paymentSheet?.present(from: self) { paymentResult in // MARK: Handle the payment result switch paymentResult { case .completed: print("Your order is confirmed") case .canceled: print("Canceled!") case .failed(let error): print("Payment failed: \(error)") } } }

If PaymentSheetResult is .completed, inform the user (for example, by displaying an order confirmation screen).

Setting allowsDelayedPaymentMethods to true allows delayed notification payment methods like US bank accounts. For these payment methods, the final payment status isn’t known when the PaymentSheet completes, and instead succeeds or fails later. If you support these types of payment methods, inform the customer their order is confirmed and only fulfill their order (for example, ship their product) when the payment is successful.

Set up a return URL
Client-side

The customer might navigate away from your app to authenticate (for example, in Safari or their banking app). To allow them to automatically return to your app after authenticating, configure a custom URL scheme and set up your app delegate to forward the URL to the SDK. Stripe doesn’t support universal links.

SceneDelegate.swift
Swift
Objective C
No results
// This method handles opening custom URL schemes (for example, "your-app://stripe-redirect") func scene(_ scene: UIScene, openURLContexts URLContexts: Set<UIOpenURLContext>) { guard let url = URLContexts.first?.url else { return } let stripeHandled = StripeAPI.handleURLCallback(with: url) if (!stripeHandled) { // This was not a Stripe url – handle the URL normally as you would } }

Handle post-payment events
Server-side

Stripe sends a payment_intent.succeeded event when the payment completes. Use the Dashboard webhook tool or follow the webhook guide to receive these events and run actions, such as sending an order confirmation email to your customer, logging the sale in a database, or starting a shipping workflow.

Listen for these events rather than waiting on a callback from the client. On the client, the customer could close the browser window or quit the app before the callback executes, and malicious clients could manipulate the response. Setting up your integration to listen for asynchronous events is what enables you to accept different types of payment methods with a single integration.

In addition to handling the payment_intent.succeeded event, we recommend handling these other events when collecting payments with the Payment Element:

EventDescriptionAction
payment_intent.succeededSent when a customer successfully completes a payment.Send the customer an order confirmation and fulfill their order.
payment_intent.processingSent when a customer successfully initiates a payment, but the payment has yet to complete. This event is most commonly sent when the customer initiates a bank debit. It’s followed by either a payment_intent.succeeded or payment_intent.payment_failed event in the future.Send the customer an order confirmation that indicates their payment is pending. For digital goods, you might want to fulfill the order before waiting for payment to complete.
payment_intent.payment_failedSent when a customer attempts a payment, but the payment fails.If a payment transitions from processing to payment_failed, offer the customer another attempt to pay.

Test the integration

Card numberScenarioHow to test
The card payment succeeds and doesn’t require authentication.Fill out the credit card form using the credit card number with any expiration, CVC, and postal code.
The card payment requires authentication.Fill out the credit card form using the credit card number with any expiration, CVC, and postal code.
The card is declined with a decline code like insufficient_funds.Fill out the credit card form using the credit card number with any expiration, CVC, and postal code.
The UnionPay card has a variable length of 13-19 digits.Fill out the credit card form using the credit card number with any expiration, CVC, and postal code.

See Testing for additional information to test your integration.

OptionalEnable Apple Pay

OptionalEnable card scanning

OptionalCustomize the sheet

OptionalComplete payment in your UI

Testing

Test your account creation flow by creating accounts and using OAuth. Test your Payment methods settings for your connected accounts by logging into one of your test accounts and navigating to the Payment methods settings. Test your checkout flow with your test keys and a test account. You can use our test cards to test your payments flow and simulate various payment outcomes.

Payouts

By default, any charge that you create for a connected account accumulates in the connected account’s Stripe balance and is paid out on a daily rolling basis. Connected accounts can manage their own payout schedules in the Stripe Dashboard.

See also

  • Manage connected accounts in the Dashboard
  • Issue refunds
  • Customize statement descriptors
  • Work with multiple currencies
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