Passa al contenuto
Crea account
o
Accedi
Il logo della documentazione Stripe
/
Chiedi all'IA
Crea un account
Accedi
Inizia
Pagamenti
Ricavi
Per piattaforme e marketplace
Gestione del denaro
Risorse per sviluppatori
Panoramica
Informazioni sui pagamenti con Stripe
Eseguire l'upgrade dell'integrazione
Analisi dei dati sui pagamenti
Pagamenti online
PanoramicaTrovare il caso d'uso più adattoManaged Payments
Utilizzare Payment Links
Creare una pagina di pagamento
Creare un'integrazione iniziale
Creare un'integrazione in-app
Metodi di pagamento
Aggiungere modalità di pagamento
Gestire i metodi di pagamento
Pagare più velocemente con Link
Interfacce di pagamento
Payment Links
Checkout
Elements per il Web
Elements in-app
Scenari di pagamento
Gestire più valute
Flussi di pagamento personalizzati
Acquisizione flessibile
Orchestrazione
Pagamenti di persona
Terminal
    Panoramica
    Accettare pagamenti di persona
    Progettazione dell'integrazione
    Selezionare il lettore
    Progettare un'integrazione
    Avvio rapido
    Applicazioni esemplificative
    Test
    Configurazione di Terminal
    Configura la tua integrazione
    Connettere un lettore
    Accettare un pagamento
    Riscuotere pagamenti con carta
    Metodi di pagamento aggiuntivi
    Accettare i pagamenti offline
    Pagamenti di ordini per posta e per telefono
    Considerazioni locali
    Durante il completamento della transazione
    Riscuotere mance
    Collect and save payment details for future use
    Autorizzazioni flessibili
    Dopo il pagamento
    Rimborsare transazioni
    Fornire ricevute
    Personalizza Checkout
    Visualizzare il carrello
    Recuperare i dati immessi su schermo
    Raccogliere i dati delle carte letti tramite strisciata
    Raccogliere i dati delle carte letti tramite tocco per strumenti NFC
    App su dispositivi
    Gestire i lettori
    Ordinare, restituire, sostituire i lettori
    Registra lettori
    Gestire posizioni e zone
    Configurare i lettori
    Monitorare i lettori
    Crittografia
    Fonti
    Documentazione di riferimento dell'API
    Lettori mobili
    Lettori smart
    Guida alla migrazione del SDK
    Checklist distribuzione
    Scheda prodotto del lettore Stripe Terminal
Oltre i pagamenti
Costituire un'azienda
Criptovaluta
Financial Connections
Climate
Informazioni sulle frodi
Protezione contro le frodi di Radar
Gestisci le contestazioni
Verificare l'identità
Pagina inizialePagamentiTerminal

Set up your integration

Set up a Stripe Terminal SDK or server-driven integration to accept in-person payments.

SDK Reference

If you’re looking for a more detailed reference with all available methods, objects, and errors, consult our full SDK reference.

Getting started with the iOS SDK requires four steps:

  1. Install the SDK in your app.
  2. Configure your app.
  3. Set up the connection token endpoint in your app and backend.
  4. Initialize the SDK in your app.

Install the SDK
Client-side

The Stripe Terminal iOS SDK is compatible with apps that:

  • Support iOS 13 and above
  • Are installed with CocoaPods, Swift Package Manager, or by manually integrating the framework
  1. If you haven’t already done so, install a recent version of CocoaPods.

  2. If you don’t have an existing Podfile, run the following command to create one:

    Command Line
    pod init
  3. Add this line to your Podfile:

    Podfile
    pod 'StripeTerminal', '~> 4.0'
  4. Run the following command:

    Command Line
    pod install
  5. From now on, use the .xcworkspace file to open your project in Xcode, instead of the .xcodeproj file.

Nota

For details on the latest SDK release and past versions, see the Releases page on GitHub. To receive notifications when a new release is published, watch releases for the repository or subscribe to the Github Releases RSS feed.

For information on migrating from previous versions of the iOS SDK, see the Stripe Terminal SDK Migration Guide.

Configure your app
Client-side

To prepare your app to work with the Stripe Terminal SDK, make a few changes to your Info.plist file in Xcode.

  1. Enable location services with the following key-value pair.

    Privacy – Location When In Use Usage Description
    KeyNSLocationWhenInUseUsageDescription
    ValueLocation access is required to accept payments.

    To reduce fraud risks associated with payments, and to minimize disputes, Stripe must know where payments occur. If the SDK can’t determine the location of the iOS device, payments are disabled until location access is restored.

  2. Make sure that your app runs in the background and remains connected to Bluetooth readers.

    Required background modes for Bluetooth readers
    KeyUIBackgroundModes
    Valuebluetooth-central (Uses Bluetooth LE accessories)

    Setting the bluetooth-central background mode lets the reader remain in standby mode when your app is running in the background, or when the iOS device is locked. Without this value, standby fails. When your app is running in the background, the reader can turn off automatically to conserve power.

  3. Allow your app to display a Bluetooth permission dialog. The app store requires including this, even if your app doesn’t support connecting to Bluetooth readers.

    Privacy - Bluetooth Always Usage Description
    KeyNSBluetoothAlwaysUsageDescription
    ValueThis app uses Bluetooth to connect to supported card readers.

    iOS 13 introduced more specific permissions concerning an app’s use of Bluetooth peripherals. Apps that link with Core Bluetooth must include this key in their Info.plist file to prevent the app from crashing on its first launch.

  4. Pass app validation checks when you submit it to the App Store. As of SDK version 3.4.0, this permission requirement is removed.

    Privacy – Bluetooth Peripheral Usage Description
    KeyNSBluetoothPeripheralUsageDescription
    ValueConnecting to supported card readers requires Bluetooth access.

    This is an example—you can rephrase the prompt for user permission in your app.

Save your app’s Info.plist. Now it’s configured correctly and ready for use with the Stripe Terminal SDK.

Set up the ConnectionToken endpoint
Server-side
Client-side

Server-side

To connect to a reader, your backend needs to give the SDK permission to use the reader with your Stripe account, by providing it with the secret from a ConnectionToken. Your backend needs to only create connection tokens for clients that it trusts.

Command Line
curl
Ruby
Python
PHP
Java
Node.js
Go
.NET
No results
curl https://api.stripe.com/v1/terminal/connection_tokens \ -u
sk_test_BQokikJOvBiI2HlWgH4olfQ2
:
\ -X "POST"

Obtain the secret from the ConnectionToken on your server and pass it to the client side.

Ruby
Python
PHP
Java
Node.js
Go
.NET
No results
post '/connection_token' do token = # ... Create or retrieve the ConnectionToken {secret: token.secret}.to_json end

Attenzione

The secret from the ConnectionToken lets you connect to any Stripe Terminal reader and take payments with your Stripe account. Be sure to authenticate the endpoint for creating connection tokens and protect it from cross-site request forgery (CSRF).

Client-side

To give the SDK access to this endpoint, implement the ConnectionTokenProvider protocol in your app, which defines a single function that requests a ConnectionToken from your backend.

APIClient.swift
Swift
Objective-C
No results
import StripeTerminal // Example API client class for communicating with your backend class APIClient: ConnectionTokenProvider { // For simplicity, this example class is a singleton static let shared = APIClient() // Fetches a ConnectionToken from your backend func fetchConnectionToken(_ completion: @escaping ConnectionTokenCompletionBlock) { let config = URLSessionConfiguration.default let session = URLSession(configuration: config) guard let url = URL(string: "https://{{YOUR_BACKEND_URL}}/connection_token") else { fatalError("Invalid backend URL") } var request = URLRequest(url: url) request.httpMethod = "POST" let task = session.dataTask(with: request) { (data, response, error) in if let data = data { do { // Warning: casting using `as? [String: String]` looks simpler, but isn't safe: let json = try JSONSerialization.jsonObject(with: data, options: []) as? [String: Any] if let secret = json?["secret"] as? String { completion(secret, nil) } else { let error = NSError(domain: "com.stripe-terminal-ios.example", code: 2000, userInfo: [NSLocalizedDescriptionKey: "Missing `secret` in ConnectionToken JSON response"]) completion(nil, error) } } catch { completion(nil, error) } } else { let error = NSError(domain: "com.stripe-terminal-ios.example", code: 1000, userInfo: [NSLocalizedDescriptionKey: "No data in response from ConnectionToken endpoint"]) completion(nil, error) } } task.resume() } }

This function is called whenever the SDK needs to authenticate with Stripe or the Reader. It’s also called when a new connection token is needed to connect to a reader (for example, when your app disconnects from a reader). If the SDK can’t retrieve a new connection token from your backend, connecting to a reader fails with the error from your server.

Attenzione

Do not cache or hardcode the connection token. The SDK manages the connection token’s lifecycle.

Certificate pinning

In most cases, you shouldn’t configure your application with certificate pinning. If your application does require it, see the certificate pinning docs.

Initialize the SDK
Client-side

The Terminal class made available by the Stripe Terminal SDK exposes a generic interface for discovering readers, connecting to a reader, and performing operations on the reader, such as displaying cart details, collecting payments, and saving cards for future use.

To get started, provide your ConnectionTokenProvider implemented in Step 3. You can only call setTokenProvider once in your app, and must call it before accessing Terminal.shared. We recommend calling setTokenProvider in your AppDelegate’s application:didFinishLaunchingWithOptions method. Alternatively, you can use dispatch_once in Objective-C, or a static constructor in Swift.

AppDelegate.swift
Swift
Objective-C
No results
import UIKit import StripeTerminal @UIApplicationMain class AppDelegate: UIResponder, UIApplicationDelegate { func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool { Terminal.setTokenProvider(APIClient.shared) // ... return true } // ... }

SDK updates

Stripe periodically releases updates which can include new functionality, bug fixes, and security updates. Update your SDK as soon as a new version is available. The currently available SDKs are:

  • Stripe Terminal Android SDK
  • Stripe Terminal iOS SDK
  • Stripe Terminal JavaScript SDK
  • Stripe Terminal React Native SDK

Next steps

  • Connect to a reader
Questa pagina è stata utile?
SìNo
  • Hai bisogno di aiuto? Contatta l'assistenza clienti.
  • Partecipa al nostro programma di accesso anticipato.
  • Dai un'occhiata al nostro registro delle modifiche.
  • Domande? Contattaci.
  • LLM? Leggi llms.txt.
  • Realizzato da Markdoc