Design an integration
Choose a reader and platform and see how they work together.
S700 reader 
- All-in-one, Android-based smart reader that can run your custom POS
- For handheld or countertop use; optional dock available for mounted or countertop use cases
- Contactless, chip, and swipe payments
Use it in a server-driven integration
- Write your point-of-sale app for any device.
- Access Stripe features using the Stripe API.
- Communicate with the reader using Stripe and your server.
Limitations
Server-driven integration doesn’t support:
If you don’t write code, you can find a Stripe partner who supports Terminal.
Architecture 
In a server-driven integration, your POS device connects to your server. Your server then makes Stripe API calls, and Stripe updates the reader and returns the result.
The structure of the integration looks like this:

You can build a working example of an integration like this using the Terminal Quickstart.
Organize readers and locations 
Before you connect a reader to a Terminal integration, you must create one or more Locations, either in the Dashboard or using the API. When you connect to your reader, specify one of those locations.
Locations represent physical places where your readers operate. Stripe needs location information to process payments correctly and keep your reader up to date. If your business requires you to move your readers frequently, your locations can use addresses that represent a primary place of business.
Prototyping 
When you first begin writing your application, you can test it with a simulated reader and simulated cards. The Terminal Quickstart demonstrates an app at this stage of development.
When you’re ready to work with actual hardware,
- Order a reader and physical test cards.
- Connect to the reader over the internet.
- Test your logic with the test cards.
Next steps
- Set up your integration to start writing code.
- See the Terminal Quickstart for a full code example.
- Order readers, accessories, and test cards when you’re ready to work with physical hardware.