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About Stripe payments
    Overview
    Accept a payment
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    Balances and settlement time
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    Handle webhook events
    SCA readiness
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OverviewFind your use caseUse Managed Payments
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HomePaymentsAbout Stripe payments

Accept a payment

Securely accept payments online.

Build a payment form or use a prebuilt checkout page to start accepting online payments.

This integration combines all of the steps required to pay—collecting payment details and confirming the payment—into a single sheet that displays on top of your app.

Set up Stripe
Server-side
Client-side

First, you need a Stripe account. Register now.

Server-side

This integration requires endpoints on your server that talk to the Stripe API. Use the official libraries for access to the Stripe API from your server:

Client-side

The React Native SDK is open source and fully documented. Internally, it uses the native iOS and Android SDKs. To install Stripe’s React Native SDK, run one of the following commands in your project’s directory (depending on which package manager you use):

Next, install some other necessary dependencies:

  • For iOS, go to the ios directory and run pod install to ensure that you also install the required native dependencies.
  • For Android, there are no more dependencies to install.

Note

We recommend following the official TypeScript guide to add TypeScript support.

Stripe initialisation

To initialise Stripe in your React Native app, either wrap your payment screen with the StripeProvider component, or use the initStripe initialisation method. Only the API publishable key in publishableKey is required. The following example shows how to initialise Stripe using the StripeProvider component.

Note

Use your API test keys while you test and develop, and your live mode keys when you publish your app.

Enable payment methods

View your payment methods settings and enable the payment methods you want to support. You need at least one payment method enabled to create a PaymentIntent.

By default, Stripe enables cards and other prevalent payment methods that can help you reach more customers, but we recommend turning on additional payment methods that are relevant for your business and customers. See Payment method support for product and payment method support, and our pricing page for fees.

Add an endpoint
Server-side

Note

To display the PaymentSheet before you create a PaymentIntent, see Collect payment details before creating an Intent.

This integration uses three Stripe API objects:

  1. PaymentIntent: Stripe uses this to represent your intent to collect payment from a customer, tracking your charge attempts and payment state changes throughout the process.

  2. (Optional) Customer: To set up a payment method for future payments, you must attach it to a Customer. Create a Customer object when your customer creates an account with your business. If your customer is making a payment as a guest, you can create a Customer object before payment and associate it with your own internal representation of the customer’s account later.

  3. (Optional) Customer Ephemeral Key: Information on the Customer object is sensitive, and can’t be retrieved directly from an app. An ephemeral key grants the SDK temporary access to the Customer.

Note

If you never save cards to a Customer and don’t allow returning Customers to reuse saved cards, you can omit the Customer and Customer Ephemeral Key objects from your integration.

For security reasons, your app can’t create these objects. Instead, add an endpoint on your server that:

  1. Retrieves the Customer, or creates a new one.
  2. Creates an Ephemeral Key for the Customer.
  3. Creates a PaymentIntent with the amount, currency, and customer. You can also optionally include the automatic_payment_methods parameter. Stripe enables its functionality by default in the latest version of the API.
  4. Returns the Payment Intent’s client secret, the Ephemeral Key’s secret, the Customer’s id, and your publishable key to your app.

The payment methods shown to customers during the checkout process are also included on the PaymentIntent. You can let Stripe pull payment methods from your Dashboard settings or you can list them manually. Regardless of the option you choose, note that the currency passed in the PaymentIntent filters the payment methods shown to the customer. For example, if you pass eur on the PaymentIntent and have OXXO enabled in the Dashboard, OXXO won’t be shown to the customer because OXXO doesn’t support eur payments.

Unless your integration requires a code-based option for offering payment methods, Stripe recommends the automated option. This is because Stripe evaluates the currency, payment method restrictions, and other parameters to determine the list of supported payment methods. Payment methods that increase conversion and that are most relevant to the currency and customer’s location are prioritised.

Collect payment details
Client-side

Before displaying the mobile Payment Element, your checkout page should:

  • Show the products being purchased and the total amount
  • Collect any required shipping information
  • Include a checkout button to present Stripe’s UI

In the checkout of your app, make a network request to the backend endpoint you created in the previous step and call initPaymentSheet from the useStripe hook.

When your customer taps the Checkout button, call presentPaymentSheet() to open the sheet. After the customer completes the payment, the sheet is dismissed and the promise resolves with an optional StripeError<PaymentSheetError>.

If there is no error, inform the user they’re done (for example, by displaying an order confirmation screen).

Setting allowsDelayedPaymentMethods to true allows delayed notification payment methods like US bank accounts. For these payment methods, the final payment status isn’t known when the PaymentSheet completes, and instead succeeds or fails later. If you support these types of payment methods, inform the customer their order is confirmed and only fulfil their order (for example, ship their product) when the payment is successful.

Set up a return URL (iOS only)
Client-side

When a customer exits your app (for example to authenticate in Safari or their banking app), provide a way for them to automatically return to your app. Many payment method types require a return URL. If you don’t provide one, we can’t present payment methods that require a return URL to your users, even if you’ve enabled them.

To provide a return URL:

  1. Register a custom URL. Universal links aren’t supported.
  2. Configure your custom URL.
  3. Set up your root component to forward the URL to the Stripe SDK as shown below.

Note

If you’re using Expo, set your scheme in the app.json file.

Additionally, set the returnURL when you call the initPaymentSheet method:

For more information on native URL schemes, refer to the Android and iOS docs.

Handle post-payment events

Stripe sends a payment_intent.succeeded event when the payment completes. Use the Dashboard webhook tool or follow the webhook guide to receive these events and run actions, such as sending an order confirmation email to your customer, logging the sale in a database, or starting a shipping workflow.

Listen for these events rather than waiting on a callback from the client. On the client, the customer could close the browser window or quit the app before the callback executes, and malicious clients could manipulate the response. Setting up your integration to listen for asynchronous events is what enables you to accept different types of payment methods with a single integration.

In addition to handling the payment_intent.succeeded event, we recommend handling these other events when collecting payments with the Payment Element:

EventDescriptionAction
payment_intent.succeededSent when a customer successfully completes a payment.Send the customer an order confirmation and fulfill their order.
payment_intent.processingSent when a customer successfully initiates a payment, but the payment has yet to complete. This event is most commonly sent when the customer initiates a bank debit. It’s followed by either a payment_intent.succeeded or payment_intent.payment_failed event in the future.Send the customer an order confirmation that indicates their payment is pending. For digital goods, you might want to fulfill the order before waiting for payment to complete.
payment_intent.payment_failedSent when a customer attempts a payment, but the payment fails.If a payment transitions from processing to payment_failed, offer the customer another attempt to pay.

Test the integration

See Testing for additional information to test your integration.

OptionalEnable Link

Enable Link in your Payment Method settings to allow your customers to securely save and reuse their payment information using Link’s one-click express checkout button.

Pass your customer’s email address to the Mobile Payment Element

Link authenticates a customer using their email address. Stripe recommends prefilling as much information as possible to streamline the checkout process.

To prefill the customer’s name, email address, and phone number, supply defaultBillingDetails with your customer information to initPaymentSheet.

OptionalEnable Apple Pay

Register for an Apple Merchant ID

Obtain an Apple Merchant ID by registering for a new identifier on the Apple Developer website.

Fill out the form with a description and identifier. Your description is for your own records and you can modify it in the future. Stripe recommends using the name of your app as the identifier (for example, merchant.com.{{YOUR_APP_NAME}}).

Create a new Apple Pay certificate

Create a certificate for your app to encrypt payment data.

Go to the iOS Certificate Settings in the Dashboard, click Add new application, and follow the guide.

Download a Certificate Signing Request (CSR) file to get a secure certificate from Apple that allows you to use Apple Pay.

One CSR file must be used to issue exactly one certificate. If you switch your Apple Merchant ID, you must go to the iOS Certificate Settings in the Dashboard to obtain a new CSR and certificate.

Integrate with Xcode

Add the Apple Pay capability to your app. In Xcode, open your project settings, click the Signing & Capabilities tab, and add the Apple Pay capability. You might be prompted to log in to your developer account at this point. Select the merchant ID you created earlier, and your app is ready to accept Apple Pay.

Enable the Apple Pay capability in Xcode

Add Apple Pay

Order tracking

To add order tracking information in iOS 16 or later, configure a setOrderTracking callback function. Stripe calls your implementation after the payment is complete, but before iOS dismisses the Apple Pay sheet.

In your implementation of setOrderTracking callback function, fetch the order details from your server for the completed order, and pass the details to the provided completion function.

To learn more about order tracking, see Apple’s Wallet Orders documentation.

OptionalEnable Google Pay

Set up your integration

To use Google Pay, first enable the Google Pay API by adding the following to the <application> tag of your AndroidManifest.xml:

For more details, see Google Pay’s Set up Google Pay API for Android.

Add Google Pay

When you initialise PaymentSheet, set merchantCountryCode to the country code of your business and set googlePay to true.

You can also use the test environment by passing the testEnv parameter. You can only test Google Pay on a physical Android device. Follow the React Native docs to test your application on a physical device.

OptionalEnable card scanning (iOS only)
Client-side

To enable card scanning support, set the NSCameraUsageDescription (Privacy - Camera Usage Description) in the Info.plist of your application, and provide a reason for accessing the camera (for example, “To scan cards”). Devices with iOS 13 or higher support card scanning.

OptionalCustomize the sheet
Client-side

All customization is configured using initPaymentSheet.

Appearance

Customise colours, fonts, and so on to match the look and feel of your app by using the appearance API.

Merchant display name

Specify a customer-facing business name by setting merchantDisplayName. By default, this is your app’s name.

Dark mode

By default, PaymentSheet automatically adapts to the user’s system-wide appearance settings (light and dark mode). You can change this by setting the style property to alwaysLight or alwaysDark mode on iOS.

On Android, set light or dark mode on your app:

Default billing details

To set default values for billing details collected in the PaymentSheet, configure the defaultBillingDetails property. The PaymentSheet pre-populates its fields with the values that you provide.

Collect billing details

Use billingDetailsCollectionConfiguration to specify how you want to collect billing details in the PaymentSheet.

You can collect your customer’s name, email, phone number, and address.

If you don’t intend to collect the values that the payment method requires, you must do the following:

  1. Attach the values that aren’t collected by PaymentSheet to the defaultBillingDetails property.
  2. Set billingDetailsCollectionConfiguration.attachDefaultsToPaymentMethod to true.

Note

Consult with your legal counsel regarding laws that apply to collecting information. Only collect phone numbers if you need them for the transaction.

OptionalHandle user logout

PaymentSheet stores some information locally to remember whether a user has used Link within an app. To clear the internal state of PaymentSheet, call the resetPaymentSheetCustomer() method when your user logs out.

OptionalComplete payment in your UI

You can present Payment Sheet to only collect payment method details and then later call a confirm method to complete payment in your app’s UI. This is useful if you have a custom buy button or require additional steps after payment details are collected.

Note

A sample integration is available on our GitHub.

  1. First, call initPaymentSheet and pass customFlow: true. initPaymentSheet resolves with an initial payment option containing an image and label representing the customer’s payment method. Update your UI with these details.
  1. Use presentPaymentSheet to collect payment details. When the customer finishes, the sheet dismisses itself and resolves the promise. Update your UI with the selected payment method details.
  1. Use confirmPaymentSheetPayment to confirm the payment. This resolves with the result of the payment.

Setting allowsDelayedPaymentMethods to true allows delayed notification payment methods like US bank accounts. For these payment methods, the final payment status isn’t known when the PaymentSheet completes, and instead succeeds or fails later. If you support these types of payment methods, inform the customer their order is confirmed and only fulfil their order (for example, ship their product) when the payment is successful.

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