# Create direct charges Create charges directly on the connected account and collect fees. Create *direct charges* when customers transact directly with a connected account, often unaware of your platform’s existence. With direct charges: - The payment appears as a charge on the connected account, not your platform’s account. - The connected account’s balance increases with every charge. - Your account balance increases with application fees from every charge. This charge type is best suited for platforms providing software as a service. For example, Shopify provides tools for building online storefronts, and Thinkific enables educators to sell online courses. ## Platform visibility limitations Direct charges have limited visibility at the platform level. When you create direct charges: - Transaction objects such as `PaymentIntents` and `Charges` exist on the connected account, not on the platform. - To access direct charge data, you must query the Stripe API using the [connected account ID in the Stripe-Account header](https://docs.stripe.com/connect/authentication.md). This scoping behavior affects data synchronization services like Fivetran, as well as other third-party integrations that rely on platform-level API queries. To retrieve direct charge data, they must query the connected account, not the platform. > We recommend using direct charges for connected accounts that have access to the full Stripe Dashboard. ![](https://b.stripecdn.com/docs-statics-srv/assets/ios-overview.9e0d68d009dc005f73a6f5df69e00458.png) Integrate Stripe’s prebuilt payment UI into the checkout of your iOS app with the [PaymentSheet](https://stripe.dev/stripe-ios/stripe-paymentsheet/Classes/PaymentSheet.html) class. See our sample integration [on GitHub](https://github.com/stripe/stripe-ios/tree/master/Example/PaymentSheet%20Example). > #### Accounts v2 API support > > The Payment Sheet doesn’t support *customer-configured Accounts* (Account configurations represent role-based functionality that you can enable for accounts, such as merchant, customer, or recipient). It only supports `Customer` objects. ## Set up Stripe [Server-side] [Client-side] First, you need a Stripe account. [Register now](https://dashboard.stripe.com/register). ### Server-side This integration requires endpoints on your server that talk to the Stripe API. Use our official libraries for access to the Stripe API from your server: #### Ruby ```bash # Available as a gem sudo gem install stripe ``` ```ruby # If you use bundler, you can add this line to your Gemfile gem 'stripe' ``` ### Client-side The [Stripe iOS SDK](https://github.com/stripe/stripe-ios) is open source, [fully documented](https://stripe.dev/stripe-ios/index.html), and compatible with apps supporting iOS 13 or above. #### Swift Package Manager To install the SDK, follow these steps: 1. In Xcode, select **File** > **Add Package Dependencies…** and enter `https://github.com/stripe/stripe-ios-spm` as the repository URL. 1. Select the latest version number from our [releases page](https://github.com/stripe/stripe-ios/releases). 1. Add the **StripePaymentSheet** product to the [target of your app](https://developer.apple.com/documentation/swift_packages/adding_package_dependencies_to_your_app). #### CocoaPods 1. If you haven’t already, install the latest version of [CocoaPods](https://guides.cocoapods.org/using/getting-started.html). 1. If you don’t have an existing [Podfile](https://guides.cocoapods.org/syntax/podfile.html), run the following command to create one: ```bash pod init ``` 1. Add this line to your `Podfile`: ```podfile pod 'StripePaymentSheet' ``` 1. Run the following command: ```bash pod install ``` 1. Don’t forget to use the `.xcworkspace` file to open your project in Xcode, instead of the `.xcodeproj` file, from here on out. 1. In the future, to update to the latest version of the SDK, run: ```bash pod update StripePaymentSheet ``` #### Carthage 1. If you haven’t already, install the latest version of [Carthage](https://github.com/Carthage/Carthage#installing-carthage). 1. Add this line to your `Cartfile`: ```cartfile github "stripe/stripe-ios" ``` 1. Follow the [Carthage installation instructions](https://github.com/Carthage/Carthage#if-youre-building-for-ios-tvos-or-watchos). Make sure to embed all of the required frameworks listed [here](https://github.com/stripe/stripe-ios/tree/master/StripePaymentSheet/README.md#manual-linking). 1. In the future, to update to the latest version of the SDK, run the following command: ```bash carthage update stripe-ios --platform ios ``` #### Manual Framework 1. Head to our [GitHub releases page](https://github.com/stripe/stripe-ios/releases/latest) and download and unzip **Stripe.xcframework.zip**. 1. Drag **StripePaymentSheet.xcframework** to the **Embedded Binaries** section of the **General** settings in your Xcode project. Make sure to select **Copy items if needed**. 1. Repeat step 2 for all required frameworks listed [here](https://github.com/stripe/stripe-ios/tree/master/StripePaymentSheet/README.md#manual-linking). 1. In the future, to update to the latest version of our SDK, repeat steps 1–3. > For details on the latest SDK release and past versions, see the [Releases](https://github.com/stripe/stripe-ios/releases) page on GitHub. To receive notifications when a new release is published, [watch releases](https://help.github.com/en/articles/watching-and-unwatching-releases-for-a-repository#watching-releases-for-a-repository) for the repository. Configure the SDK with your Stripe [publishable key](https://dashboard.stripe.com/test/apikeys) on app start. This enables your app to make requests to the Stripe API. #### Swift ```swift import UIKitimportStripePaymentSheet @main class AppDelegate: UIResponder, UIApplicationDelegate { func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {StripeAPI.defaultPublishableKey = "<>" // do any other necessary launch configuration return true } } ``` > Use your [test keys](https://docs.stripe.com/keys.md#obtain-api-keys) while you test and develop, and your [live mode](https://docs.stripe.com/keys.md#test-live-modes) keys when you publish your app. ## Add an endpoint [Server-side] > #### Note > > To display the PaymentSheet before you create a PaymentIntent, see [Collect payment details before creating an Intent](https://docs.stripe.com/payments/accept-a-payment-deferred.md?type=payment). This integration uses three Stripe API objects: 1. [PaymentIntent](https://docs.stripe.com/api/payment_intents.md): Stripe uses this to represent your intent to collect payment from a customer, tracking your charge attempts and payment state changes throughout the process. 1. (Optional) A [customer-configured Account](https://docs.stripe.com/api/v2/core/accounts/object.md#v2_account_object-applied_configurations) or a [Customer](https://docs.stripe.com/api/customers.md) object: To set up a payment method for future payments, you must attach it to a customer. Create an object to represent your customer when they create an account with your business. If your customer makes a payment as a guest, you can create an `Account` or `Customer` object before payment and associate it with your own internal representation of the customer’s account later. 1. (Optional) [CustomerSession](https://docs.stripe.com/api/customer_sessions.md): Information on the object that represents your customer is sensitive, and can’t be retrieved directly from an app. A `CustomerSession` grants the SDK temporary scoped access to the `Account` or `Customer` and provides additional configuration options. See a complete list of [configuration options](https://docs.stripe.com/api/customer_sessions/create.md#create_customer_session-components). > If you never save cards for customers and don’t allow returning customers to reuse saved cards, you can omit the `Account` or `Customer` object and the `CustomerSession` object from your integration. For security reasons, your app can’t create these objects. Instead, add an endpoint on your server that: 1. Retrieves the `Account` or `Customer`, or creates a new one. 1. Creates a [CustomerSession](https://docs.stripe.com/api/customer_sessions.md) for the `Account` or `Customer`. 1. Creates a `PaymentIntent` with the [amount](https://docs.stripe.com/api/payment_intents/create.md#create_payment_intent-amount), [currency](https://docs.stripe.com/api/payment_intents/create.md#create_payment_intent-currency), and either the [customer_account](https://docs.stripe.com/api/payment_intents/create.md#create_payment_intent-customer_account) or the [customer](https://docs.stripe.com/api/payment_intents/create.md#create_payment_intent-customer). 1. Returns the `PaymentIntent`’s *client secret* (The client secret is a unique key returned from Stripe as part of a PaymentIntent. This key lets the client access important fields from the PaymentIntent (status, amount, currency) while hiding sensitive ones (metadata, customer)), the `CustomerSession`’s `client_secret`, the ID of the `Account` or `Customer`, and your [publishable key](https://dashboard.stripe.com/apikeys) to your app. The payment methods shown to customers during the checkout process are also included on the PaymentIntent. You can let Stripe pull payment methods from your Dashboard settings or you can list them manually. Regardless of the option you choose, know that the currency passed in the PaymentIntent filters the payment methods shown to the customer. For example, if you pass `eur` on the PaymentIntent and have OXXO enabled in the Dashboard, OXXO won’t be shown to the customer because OXXO doesn’t support `eur` payments. Unless your integration requires a code-based option for offering payment methods, Stripe recommends the automated option. This is because Stripe evaluates the currency, payment method restrictions, and other parameters to determine the list of supported payment methods. Payment methods that increase conversion and that are most relevant to the currency and customer’s location are prioritized. #### Manage payment methods from the Dashboard You can manage payment methods from the [Dashboard](https://dashboard.stripe.com/settings/payment_methods). Stripe handles the return of eligible payment methods based on factors such as the transaction’s amount, currency, and payment flow. The PaymentIntent is created using the payment methods you configured in the Dashboard. If you don’t want to use the Dashboard or if you want to specify payment methods manually, you can list them using the `payment_method_types` attribute. #### curl ```bash # Create a Customer (use an existing Customer ID if this is a returning customer) curl https://api.stripe.com/v1/customers \ -u <>: \ -X "POST" \ -H "Stripe-Account: {{CONNECTED_ACCOUNT_ID}}" # Create an CustomerSession for the Customer curl https://api.stripe.com/v1/customer_sessions \ -u <>: \ -X "POST" \ -d "customer"="{{CUSTOMER_ID}}" \ -d "components[mobile_payment_element][enabled]"=true \ -d "components[mobile_payment_element][features][payment_method_save]"=enabled \ -d "components[mobile_payment_element][features][payment_method_redisplay]"=enabled \ -d "components[mobile_payment_element][features][payment_method_remove]"=enabled # Create a PaymentIntent curl https://api.stripe.com/v1/payment_intents \ -u <>: \ -H "Stripe-Account: {{CONNECTED_ACCOUNT_ID}}" -X "POST" \ -d "customer"="{{CUSTOMER_ID}}" \ -d "amount"=1099 \ -d "currency"="eur" \ -d "automatic_payment_methods[enabled]"=true \ -d application_fee_amount="123" \ ``` #### Listing payment methods manually #### curl ```bash # Create a Customer (use an existing Customer ID if this is a returning customer) curl https://api.stripe.com/v1/customers \ -u <>: \ -X "POST" \ -H "Stripe-Account: {{CONNECTED_ACCOUNT_ID}}" # Create an CustomerSession for the Customer curl https://api.stripe.com/v1/customer_sessions \ -u <>: \ -X "POST" \ -d "customer"="{{CUSTOMER_ID}}" \ -d "components[mobile_payment_element][enabled]"=true \ -d "components[mobile_payment_element][features][payment_method_save]"=enabled \ -d "components[mobile_payment_element][features][payment_method_redisplay]"=enabled \ -d "components[mobile_payment_element][features][payment_method_remove]"=enabled # Create a PaymentIntent curl https://api.stripe.com/v1/payment_intents \ -u <>: \ -H "Stripe-Account: {{CONNECTED_ACCOUNT_ID}}" -X "POST" \ -d "customer"="{{CUSTOMER_ID}}" \ -d "amount"=1099 \ -d "currency"="eur" \ -d "payment_method_types[]"="bancontact" \ -d "payment_method_types[]"="card" \ -d "payment_method_types[]"="ideal" \ -d "payment_method_types[]"="klarna" \ -d "payment_method_types[]"="sepa_debit" \ -d application_fee_amount="123" \ ``` > Each payment method needs to support the currency passed in the PaymentIntent and your business needs to be based in one of the countries each payment method supports. See the [Payment method integration options](https://docs.stripe.com/payments/payment-methods/integration-options.md) page for more details about what’s supported. ## Integrate the payment sheet [Client-side] To display the mobile Payment Element on your checkout screen: - Display the products the customer is purchasing along with the total amount - Use the [Address Element](https://docs.stripe.com/elements/address-element.md?platform=ios) to collect any required shipping information from the customer - Add a checkout button to display Stripe’s UI #### UIKit #### Accounts v2 In your app’s checkout screen, fetch the PaymentIntent client secret, `CustomerSession` client secret, customer-configured `Account` ID, and publishable key from the endpoint you created in the previous step. Use `STPAPIClient.shared` to set your publishable key and initialize the [PaymentSheet](https://stripe.dev/stripe-ios/stripe-paymentsheet/Classes/PaymentSheet.html). Then, set `STPAPIClient.shared.stripeAccount` to the connected account ID. #### iOS (Swift) ```swift import UIKit@_spi(CustomerSessionBetaAccess) import StripePaymentSheet class CheckoutViewController: UIViewController { @IBOutlet weak var checkoutButton: UIButton! var paymentSheet: PaymentSheet? let backendCheckoutUrl = URL(string: "Your back-end endpoint/payment-sheet")! // Your back-end endpoint override func viewDidLoad() { super.viewDidLoad() checkoutButton.addTarget(self, action: #selector(didTapCheckoutButton), for: .touchUpInside) checkoutButton.isEnabled = false // MARK: Fetch the PaymentIntent client secret, CustomerSession client secret, customer-configured Account ID, and publishable key var request = URLRequest(url: backendCheckoutUrl) request.httpMethod = "POST" let task = URLSession.shared.dataTask(with: request, completionHandler: { [weak self] (data, response, error) in guard let data = data, let json = try? JSONSerialization.jsonObject(with: data, options: []) as? [String : Any], let customerAccountId = json["customerAccount"] as? String, let customerSessionClientSecret = json["customerSessionClientSecret"] as? String, let paymentIntentClientSecret = json["paymentIntent"] as? String, let publishableKey = json["publishableKey"] as? String, let self = self else { // Handle error return } STPAPIClient.shared.publishableKey = publishableKeySTPAPIClient.shared.stripeAccount = ""{{CONNECTED_ACCOUNT_ID}}""// MARK: Create a PaymentSheet instance var configuration = PaymentSheet.Configuration() configuration.merchantDisplayName = "Example, Inc." configuration.customerAccount = .init(id: customerAccountId, customerSessionClientSecret: customerSessionClientSecret) // Set `allowsDelayedPaymentMethods` to true if your business handles // delayed notification payment methods like US bank accounts. configuration.allowsDelayedPaymentMethods = true self.paymentSheet = PaymentSheet(paymentIntentClientSecret:paymentIntentClientSecret, configuration: configuration) DispatchQueue.main.async { self.checkoutButton.isEnabled = true } }) task.resume() } } ``` #### Customers v1 In your app’s checkout screen, fetch the PaymentIntent client secret, `CustomerSession` client secret, `Customer` ID, and publishable key from the endpoint you created in the previous step. Use `STPAPIClient.shared` to set your publishable key and initialize the [PaymentSheet](https://stripe.dev/stripe-ios/stripe-paymentsheet/Classes/PaymentSheet.html). Then, set `STPAPIClient.shared.stripeAccount` to the connected account ID. #### iOS (Swift) ```swift import UIKit@_spi(CustomerSessionBetaAccess) import StripePaymentSheet class CheckoutViewController: UIViewController { @IBOutlet weak var checkoutButton: UIButton! var paymentSheet: PaymentSheet? let backendCheckoutUrl = URL(string: "Your backend endpoint/payment-sheet")! // Your backend endpoint override func viewDidLoad() { super.viewDidLoad() checkoutButton.addTarget(self, action: #selector(didTapCheckoutButton), for: .touchUpInside) checkoutButton.isEnabled = false // MARK: Fetch the PaymentIntent client secret, CustomerSession client secret, Customer ID, and publishable key var request = URLRequest(url: backendCheckoutUrl) request.httpMethod = "POST" let task = URLSession.shared.dataTask(with: request, completionHandler: { [weak self] (data, response, error) in guard let data = data, let json = try? JSONSerialization.jsonObject(with: data, options: []) as? [String : Any], let customerId = json["customer"] as? String, let customerSessionClientSecret = json["customerSessionClientSecret"] as? String, let paymentIntentClientSecret = json["paymentIntent"] as? String, let publishableKey = json["publishableKey"] as? String, let self = self else { // Handle error return } STPAPIClient.shared.publishableKey = publishableKeySTPAPIClient.shared.stripeAccount = ""{{CONNECTED_ACCOUNT_ID}}""// MARK: Create a PaymentSheet instance var configuration = PaymentSheet.Configuration() configuration.merchantDisplayName = "Example, Inc." configuration.customer = .init(id: customerId, customerSessionClientSecret: customerSessionClientSecret) // Set `allowsDelayedPaymentMethods` to true if your business handles // delayed notification payment methods like US bank accounts. configuration.allowsDelayedPaymentMethods = true self.paymentSheet = PaymentSheet(paymentIntentClientSecret:paymentIntentClientSecret, configuration: configuration) DispatchQueue.main.async { self.checkoutButton.isEnabled = true } }) task.resume() } } ``` When the customer taps the **Checkout** button, call `present` to present the PaymentSheet. After the customer completes the payment, Stripe dismisses the PaymentSheet and calls the completion block with [PaymentSheetResult](https://stripe.dev/stripe-ios/stripe-paymentsheet/Enums/PaymentSheetResult.html). #### iOS (Swift) ```swift @objc func didTapCheckoutButton() { // MARK: Start the checkout process paymentSheet?.present(from: self) { paymentResult in // MARK: Handle the payment result switch paymentResult { case .completed: print("Your order is confirmed") case .canceled: print("Canceled!") case .failed(let error): print("Payment failed: \(error)") } } } ``` #### SwiftUI #### Accounts v2 Create an `ObservableObject` model for your checkout screen. This model publishes a [PaymentSheet](https://stripe.dev/stripe-ios/stripe-paymentsheet/Classes/PaymentSheet.html) and a [PaymentSheetResult](https://stripe.dev/stripe-ios/stripe-paymentsheet/Enums/PaymentSheetResult.html). ```swift import StripePaymentSheet import SwiftUI class CheckoutViewModel: ObservableObject { let backendCheckoutUrl = URL(string: "Your back-end endpoint/payment-sheet")! // Your back-end endpoint @Published var paymentSheet: PaymentSheet? @Published var paymentResult: PaymentSheetResult? } ``` Fetch the PaymentIntent client secret, `CustomerSession` client secret, customer-configured `Account` ID, and publishable key from the endpoint you created in the previous step. Use `STPAPIClient.shared` to set your publishable key and initialize the [PaymentSheet](https://stripe.dev/stripe-ios/stripe-paymentsheet/Classes/PaymentSheet.html). Then, set `STPAPIClient.shared.stripeAccount` to the connected account ID. ```swift @_spi(CustomerSessionBetaAccess) import StripePaymentSheet import SwiftUI class CheckoutViewModel: ObservableObject { let backendCheckoutUrl = URL(string: "Your back-end endpoint/payment-sheet")! // Your back-end endpoint @Published var paymentSheet: PaymentSheet? @Published var paymentResult: PaymentSheetResult? func preparePaymentSheet() { // MARK: Fetch thePaymentIntent and customer information from the back end var request = URLRequest(url: backendCheckoutUrl) request.httpMethod = "POST" let task = URLSession.shared.dataTask(with: request, completionHandler: { [weak self] (data, response, error) in guard let data = data, let json = try? JSONSerialization.jsonObject(with: data, options: []) as? [String : Any], let customerAccountId = json["customerAccount"] as? String, let customerSessionClientSecret = json["customerSessionClientSecret"] as? String, letpaymentIntentClientSecret = json["paymentIntent"] as? String, let publishableKey = json["publishableKey"] as? String, let self = self else { // Handle error return } STPAPIClient.shared.publishableKey = publishableKeySTPAPIClient.shared.stripeAccount = ""{{CONNECTED_ACCOUNT_ID}}""// MARK: Create a PaymentSheet instance var configuration = PaymentSheet.Configuration() configuration.merchantDisplayName = "Example, Inc." configuration.customerAccount = .init(id: customerAccountId, customerSessionClientSecret: customerSessionClientSecret) // Set `allowsDelayedPaymentMethods` to true if your business handles // delayed notification payment methods like US bank accounts. configuration.allowsDelayedPaymentMethods = true DispatchQueue.main.async { self.paymentSheet = PaymentSheet(paymentIntentClientSecret:paymentIntentClientSecret, configuration: configuration) } }) task.resume() } } struct CheckoutView: View { @ObservedObject var model = CheckoutViewModel() var body: some View { VStack { if model.paymentSheet != nil { Text("Ready to pay.") } else { Text("Loading…") } }.onAppear { model.preparePaymentSheet() } } } ``` Add a [PaymentSheet.PaymentButton](https://stripe.dev/stripe-ios/stripe-paymentsheet/Classes/PaymentSheet/PaymentButton.html) to your `View`. This behaves similarly to a SwiftUI `Button`, which allows you to customize it by adding a `View`. When you tap the button, it displays the PaymentSheet. After you complete the payment, Stripe dismisses the PaymentSheet and calls the `onCompletion` handler with a [PaymentSheetResult](https://stripe.dev/stripe-ios/stripe-paymentsheet/Enums/PaymentSheetResult.html) object. ```swift @_spi(CustomerSessionBetaAccess) import StripePaymentSheet import SwiftUI class CheckoutViewModel: ObservableObject { let backendCheckoutUrl = URL(string: "Your back-end endpoint/payment-sheet")! // Your back-end endpoint @Published var paymentSheet: PaymentSheet? @Published var paymentResult: PaymentSheetResult? func preparePaymentSheet() { // MARK: Fetch the PaymentIntent and customer information from the back end var request = URLRequest(url: backendCheckoutUrl) request.httpMethod = "POST" let task = URLSession.shared.dataTask(with: request, completionHandler: { [weak self] (data, response, error) in guard let data = data, let json = try? JSONSerialization.jsonObject(with: data, options: []) as? [String : Any], let customerAccountId = json["customerAccount"] as? String, let customerSessionClientSecret = json["customerSessionClientSecret"] as? String, let paymentIntentClientSecret = json["paymentIntent"] as? String, let publishableKey = json["publishableKey"] as? String, let self = self else { // Handle error return } STPAPIClient.shared.publishableKey = publishableKey STPAPIClient.shared.stripeAccount = ""{{CONNECTED_ACCOUNT_ID}}"" // MARK: Create a PaymentSheet instance var configuration = PaymentSheet.Configuration() configuration.merchantDisplayName = "Example, Inc." configuration.customerAccount = .init(id: customerAccountId, customerSessionClientSecret: customerSessionClientSecret) // Set `allowsDelayedPaymentMethods` to true if your business can handle payment methods // that complete payment after a delay, like SEPA Debit and Sofort. configuration.allowsDelayedPaymentMethods = true DispatchQueue.main.async { self.paymentSheet = PaymentSheet(paymentIntentClientSecret: paymentIntentClientSecret, configuration: configuration) } }) task.resume() } func onPaymentCompletion(result: PaymentSheetResult) { self.paymentResult = result } } struct CheckoutView: View { @ObservedObject var model = CheckoutViewModel() var body: some View { VStack {if let paymentSheet = model.paymentSheet { PaymentSheet.PaymentButton( paymentSheet: paymentSheet, onCompletion: model.onPaymentCompletion ) { Text("Buy") } } else { Text("Loading…") }if let result = model.paymentResult { switch result { case .completed: Text("Payment complete") case .failed(let error): Text("Payment failed: \(error.localizedDescription)") case .canceled: Text("Payment canceled.") } } }.onAppear { model.preparePaymentSheet() } } } ``` #### Customers v1 Create an `ObservableObject` model for your checkout screen. This model publishes a [PaymentSheet](https://stripe.dev/stripe-ios/stripe-paymentsheet/Classes/PaymentSheet.html) and a [PaymentSheetResult](https://stripe.dev/stripe-ios/stripe-paymentsheet/Enums/PaymentSheetResult.html). ```swift import StripePaymentSheet import SwiftUI class CheckoutViewModel: ObservableObject { let backendCheckoutUrl = URL(string: "Your back-end endpoint/payment-sheet")! // Your back-end endpoint @Published var paymentSheet: PaymentSheet? @Published var paymentResult: PaymentSheetResult? } ``` Fetch the PaymentIntent client secret, CustomerSession client secret, `Customer` ID, and publishable key from the endpoint you created in the previous step. Use `STPAPIClient.shared` to set your publishable key and initialize the [PaymentSheet](https://stripe.dev/stripe-ios/stripe-paymentsheet/Classes/PaymentSheet.html). Then, set `STPAPIClient.shared.stripeAccount` to the connected account ID. ```swift @_spi(CustomerSessionBetaAccess) import StripePaymentSheet import SwiftUI class CheckoutViewModel: ObservableObject { let backendCheckoutUrl = URL(string: "Your back-end endpoint/payment-sheet")! // Your back-end endpoint @Published var paymentSheet: PaymentSheet? @Published var paymentResult: PaymentSheetResult? func preparePaymentSheet() { // MARK: Fetch thePaymentIntent and Customer information from the back end var request = URLRequest(url: backendCheckoutUrl) request.httpMethod = "POST" let task = URLSession.shared.dataTask(with: request, completionHandler: { [weak self] (data, response, error) in guard let data = data, let json = try? JSONSerialization.jsonObject(with: data, options: []) as? [String : Any], let customerId = json["customer"] as? String, let customerSessionClientSecret = json["customerSessionClientSecret"] as? String, letpaymentIntentClientSecret = json["paymentIntent"] as? String, let publishableKey = json["publishableKey"] as? String, let self = self else { // Handle error return } STPAPIClient.shared.publishableKey = publishableKeySTPAPIClient.shared.stripeAccount = ""{{CONNECTED_ACCOUNT_ID}}""// MARK: Create a PaymentSheet instance var configuration = PaymentSheet.Configuration() configuration.merchantDisplayName = "Example, Inc." configuration.customer = .init(id: customerId, customerSessionClientSecret: customerSessionClientSecret) // Set `allowsDelayedPaymentMethods` to true if your business handles // delayed notification payment methods like US bank accounts. configuration.allowsDelayedPaymentMethods = true DispatchQueue.main.async { self.paymentSheet = PaymentSheet(paymentIntentClientSecret:paymentIntentClientSecret, configuration: configuration) } }) task.resume() } } struct CheckoutView: View { @ObservedObject var model = CheckoutViewModel() var body: some View { VStack { if model.paymentSheet != nil { Text("Ready to pay.") } else { Text("Loading…") } }.onAppear { model.preparePaymentSheet() } } } ``` Add a [PaymentSheet.PaymentButton](https://stripe.dev/stripe-ios/stripe-paymentsheet/Classes/PaymentSheet/PaymentButton.html) to your `View`. This behaves similarly to a SwiftUI `Button`, which allows you to customize it by adding a `View`. When you tap the button, it displays the PaymentSheet. After you complete the payment, Stripe dismisses the PaymentSheet and calls the `onCompletion` handler with a [PaymentSheetResult](https://stripe.dev/stripe-ios/stripe-paymentsheet/Enums/PaymentSheetResult.html) object. ```swift @_spi(CustomerSessionBetaAccess) import StripePaymentSheet import SwiftUI class CheckoutViewModel: ObservableObject { let backendCheckoutUrl = URL(string: "Your back-end endpoint/payment-sheet")! // Your back-end endpoint @Published var paymentSheet: PaymentSheet? @Published var paymentResult: PaymentSheetResult? func preparePaymentSheet() { // MARK: Fetch the PaymentIntent and Customer information from the back end var request = URLRequest(url: backendCheckoutUrl) request.httpMethod = "POST" let task = URLSession.shared.dataTask(with: request, completionHandler: { [weak self] (data, response, error) in guard let data = data, let json = try? JSONSerialization.jsonObject(with: data, options: []) as? [String : Any], let customerId = json["customer"] as? String, let customerSessionClientSecret = json["customerSessionClientSecret"] as? String, let paymentIntentClientSecret = json["paymentIntent"] as? String, let publishableKey = json["publishableKey"] as? String, let self = self else { // Handle error return } STPAPIClient.shared.publishableKey = publishableKey STPAPIClient.shared.stripeAccount = ""{{CONNECTED_ACCOUNT_ID}}"" // MARK: Create a PaymentSheet instance var configuration = PaymentSheet.Configuration() configuration.merchantDisplayName = "Example, Inc." configuration.customer = .init(id: customerId, customerSessionClientSecret: customerSessionClientSecret) // Set `allowsDelayedPaymentMethods` to true if your business can handle payment methods // that complete payment after a delay, like SEPA Debit and Sofort. configuration.allowsDelayedPaymentMethods = true DispatchQueue.main.async { self.paymentSheet = PaymentSheet(paymentIntentClientSecret: paymentIntentClientSecret, configuration: configuration) } }) task.resume() } func onPaymentCompletion(result: PaymentSheetResult) { self.paymentResult = result } } struct CheckoutView: View { @ObservedObject var model = CheckoutViewModel() var body: some View { VStack {if let paymentSheet = model.paymentSheet { PaymentSheet.PaymentButton( paymentSheet: paymentSheet, onCompletion: model.onPaymentCompletion ) { Text("Buy") } } else { Text("Loading…") }if let result = model.paymentResult { switch result { case .completed: Text("Payment complete") case .failed(let error): Text("Payment failed: \(error.localizedDescription)") case .canceled: Text("Payment canceled.") } } }.onAppear { model.preparePaymentSheet() } } } ``` If `PaymentSheetResult` is `.completed`, inform the customer (for example, by displaying an order confirmation screen). Setting `allowsDelayedPaymentMethods` to true allows [delayed notification](https://docs.stripe.com/payments/payment-methods.md#payment-notification) payment methods like US bank accounts. For these payment methods, the final payment status isn’t known when the `PaymentSheet` completes, and instead succeeds or fails later. If you support these types of payment methods, inform the customer their order is confirmed and only fulfill their order (for example, ship their product) when the payment is successful. ## Set up a return URL [Client-side] The customer might navigate away from your app to authenticate (for example, in Safari or their banking app). To allow them to automatically return to your app after authenticating, [configure a custom URL scheme](https://developer.apple.com/documentation/xcode/defining-a-custom-url-scheme-for-your-app) and set up your app delegate to forward the URL to the SDK. Stripe doesn’t support [universal links](https://developer.apple.com/documentation/xcode/allowing-apps-and-websites-to-link-to-your-content). #### SceneDelegate #### Swift ```swift // This method handles opening custom URL schemes (for example, "your-app://stripe-redirect") func scene(_ scene: UIScene, openURLContexts URLContexts: Set) { guard let url = URLContexts.first?.url else { return } let stripeHandled = StripeAPI.handleURLCallback(with: url) if (!stripeHandled) { // This was not a Stripe url – handle the URL normally as you would } } ``` #### AppDelegate #### Swift ```swift // This method handles opening custom URL schemes (for example, "your-app://stripe-redirect") func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey: Any] = [:]) -> Bool { let stripeHandled = StripeAPI.handleURLCallback(with: url) if (stripeHandled) { return true } else { // This was not a Stripe url – handle the URL normally as you would } return false } ``` #### SwiftUI #### Swift ```swift @main struct MyApp: App { var body: some Scene { WindowGroup { Text("Hello, world!").onOpenURL { incomingURL in let stripeHandled = StripeAPI.handleURLCallback(with: incomingURL) if (!stripeHandled) { // This was not a Stripe url – handle the URL normally as you would } } } } } ``` ## Handle post-payment events [Server-side] Stripe sends a [payment_intent.succeeded](https://docs.stripe.com/api/events/types.md#event_types-payment_intent.succeeded) event when the payment completes. Use the [Dashboard webhook tool](https://dashboard.stripe.com/webhooks) or follow the [webhook guide](https://docs.stripe.com/webhooks/quickstart.md) to receive these events and run actions, such as sending an order confirmation email to your customer, logging the sale in a database, or starting a shipping workflow. Listen for these events rather than waiting on a callback from the client. On the client, the customer could close the browser window or quit the app before the callback executes, and malicious clients could manipulate the response. Setting up your integration to listen for asynchronous events is what enables you to accept [different types of payment methods](https://stripe.com/payments/payment-methods-guide) with a single integration. In addition to handling the `payment_intent.succeeded` event, we recommend handling these other events when collecting payments with the Payment Element: | Event | Description | Action | | ------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | | [payment_intent.succeeded](https://docs.stripe.com/api/events/types.md?lang=php#event_types-payment_intent.succeeded) | Sent when a customer successfully completes a payment. | Send the customer an order confirmation and *fulfill* (Fulfillment is the process of providing the goods or services purchased by a customer, typically after payment is collected) their order. | | [payment_intent.processing](https://docs.stripe.com/api/events/types.md?lang=php#event_types-payment_intent.processing) | Sent when a customer successfully initiates a payment, but the payment has yet to complete. This event is most commonly sent when the customer initiates a bank debit. It’s followed by either a `payment_intent.succeeded` or `payment_intent.payment_failed` event in the future. | Send the customer an order confirmation that indicates their payment is pending. For digital goods, you might want to fulfill the order before waiting for payment to complete. | | [payment_intent.payment_failed](https://docs.stripe.com/api/events/types.md?lang=php#event_types-payment_intent.payment_failed) | Sent when a customer attempts a payment, but the payment fails. | If a payment transitions from `processing` to `payment_failed`, offer the customer another attempt to pay. | ## Test the integration #### Cards | Card number | Scenario | How to test | | ------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------- | | 4242424242424242 | The card payment succeeds and doesn’t require authentication. | Fill out the credit card form using the credit card number with any expiration, CVC, and postal code. | | 4000002500003155 | The card payment requires *authentication* (Strong Customer Authentication (SCA) is a regulatory requirement in effect as of September 14, 2019, that impacts many European online payments. It requires customers to use two-factor authentication like 3D Secure to verify their purchase). | Fill out the credit card form using the credit card number with any expiration, CVC, and postal code. | | 4000000000009995 | The card is declined with a decline code like `insufficient_funds`. | Fill out the credit card form using the credit card number with any expiration, CVC, and postal code. | | 6205500000000000004 | The UnionPay card has a variable length of 13-19 digits. | Fill out the credit card form using the credit card number with any expiration, CVC, and postal code. | #### Bank redirects | Payment method | Scenario | How to test | | ----------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------- | | Bancontact, iDEAL | Your customer fails to authenticate on the redirect page for a redirect-based and immediate notification payment method. | Choose any redirect-based payment method, fill out the required details, and confirm the payment. Then click **Fail test payment** on the redirect page. | | Pay by Bank | Your customer successfully pays with a redirect-based and [delayed notification](https://docs.stripe.com/payments/payment-methods.md#payment-notification) payment method. | Choose the payment method, fill out the required details, and confirm the payment. Then click **Complete test payment** on the redirect page. | | Pay by Bank | Your customer fails to authenticate on the redirect page for a redirect-based and delayed notification payment method. | Choose the payment method, fill out the required details, and confirm the payment. Then click **Fail test payment** on the redirect page. | | BLIK | BLIK payments fail in a variety of ways—immediate failures (for example, the code is expired or invalid), delayed errors (the bank declines) or timeouts (the customer didn’t respond in time). | Use email patterns to [simulate the different failures.](https://docs.stripe.com/payments/blik/accept-a-payment.md#simulate-failures) | #### Bank debits | Payment method | Scenario | How to test | | ----------------- | ------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | SEPA Direct Debit | Your customer successfully pays with SEPA Direct Debit. | Fill out the form using the account number `AT321904300235473204`. The confirmed PaymentIntent initially transitions to processing, then transitions to the succeeded status three minutes later. | | SEPA Direct Debit | Your customer’s payment intent status transitions from `processing` to `requires_payment_method`. | Fill out the form using the account number `AT861904300235473202`. | See [Testing](https://docs.stripe.com/testing.md) for additional information to test your integration. ## Enable card scanning To enable card scanning support for iOS, set the `NSCameraUsageDescription` (**Privacy - Camera Usage Description**) in the `Info.plist` of your application, and provide a reason for accessing the camera (for example, “To scan cards”). ## Optional: Enable Apple Pay > If your checkout screen has a dedicated **Apple Pay button**, follow the [Apple Pay guide](https://docs.stripe.com/apple-pay.md#present-payment-sheet) and use `ApplePayContext` to collect payment from your Apple Pay button. You can use `PaymentSheet` to handle other payment method types. ### Register for an Apple Merchant ID Obtain an Apple Merchant ID by [registering for a new identifier](https://developer.apple.com/account/resources/identifiers/add/merchant) on the Apple Developer website. Fill out the form with a description and identifier. Your description is for your own records and you can modify it in the future. Stripe recommends using the name of your app as the identifier (for example, `merchant.com.{{YOUR_APP_NAME}}`). ### Create a new Apple Pay certificate Create a certificate for your app to encrypt payment data. Go to the [iOS Certificate Settings](https://dashboard.stripe.com/settings/ios_certificates) in the Dashboard, click **Add new application**, and follow the guide. Download a Certificate Signing Request (CSR) file to get a secure certificate from Apple that allows you to use Apple Pay. One CSR file must be used to issue exactly one certificate. If you switch your Apple Merchant ID, you must go to the [iOS Certificate Settings](https://dashboard.stripe.com/settings/ios_certificates) in the Dashboard to obtain a new CSR and certificate. ### Integrate with Xcode Add the Apple Pay capability to your app. In Xcode, open your project settings, click the **Signing & Capabilities** tab, and add the **Apple Pay** capability. You might be prompted to log in to your developer account at this point. Select the merchant ID you created earlier, and your app is ready to accept Apple Pay. ![](https://b.stripecdn.com/docs-statics-srv/assets/xcode.a701d4c1922d19985e9c614a6f105bf1.png) Enable the Apple Pay capability in Xcode ### Add Apple Pay #### One-time payment To add Apple Pay to PaymentSheet, set [applePay](https://stripe.dev/stripe-ios/stripe-paymentsheet/Classes/PaymentSheet/Configuration.html#/s:6Stripe12PaymentSheetC13ConfigurationV8applePayAC05ApplefD0VSgvp) after initializing `PaymentSheet.Configuration` with your Apple merchant ID and the [country code of your business](https://dashboard.stripe.com/settings/account). #### iOS (Swift) ```swift var configuration = PaymentSheet.Configuration() configuration.applePay = .init( merchantId: "merchant.com.your_app_name", merchantCountryCode: "US" ) ``` #### Recurring payments To add Apple Pay to PaymentSheet, set [applePay](https://stripe.dev/stripe-ios/stripe-paymentsheet/Classes/PaymentSheet/Configuration.html#/s:6Stripe12PaymentSheetC13ConfigurationV8applePayAC05ApplefD0VSgvp) after initializing `PaymentSheet.Configuration` with your Apple merchant ID and the [country code of your business](https://dashboard.stripe.com/settings/account). Per [Apple’s guidelines](https://developer.apple.com/design/human-interface-guidelines/apple-pay#Supporting-subscriptions) for recurring payments, you must also set additional attributes on the `PKPaymentRequest`. Add a handler in [ApplePayConfiguration.paymentRequestHandlers](https://stripe.dev/stripe-ios/stripepaymentsheet/documentation/stripepaymentsheet/paymentsheet/applepayconfiguration/handlers/paymentrequesthandler) to configure the [PKPaymentRequest.paymentSummaryItems](https://developer.apple.com/documentation/passkit/pkpaymentrequest/1619231-paymentsummaryitems) with the amount you intend to charge (for example, 9.95 USD a month). You can also adopt [merchant tokens](https://developer.apple.com/apple-pay/merchant-tokens/) by setting the `recurringPaymentRequest` or `automaticReloadPaymentRequest` properties on the `PKPaymentRequest`. To learn more about how to use recurring payments with Apple Pay, see [Apple’s PassKit documentation](https://developer.apple.com/documentation/passkit/pkpaymentrequest). #### iOS (Swift) ```swift let customHandlers = PaymentSheet.ApplePayConfiguration.Handlers( paymentRequestHandler: { request in // PKRecurringPaymentSummaryItem is available on iOS 15 or later if #available(iOS 15.0, *) { let billing = PKRecurringPaymentSummaryItem(label: "My Subscription", amount: NSDecimalNumber(string: "59.99")) // Payment starts today billing.startDate = Date() // Payment ends in one year billing.endDate = Date().addingTimeInterval(60 * 60 * 24 * 365) // Pay once a month. billing.intervalUnit = .month billing.intervalCount = 1 // recurringPaymentRequest is only available on iOS 16 or later if #available(iOS 16.0, *) { request.recurringPaymentRequest = PKRecurringPaymentRequest(paymentDescription: "Recurring", regularBilling: billing, managementURL: URL(string: "https://my-backend.example.com/customer-portal")!) request.recurringPaymentRequest?.billingAgreement = "You'll be billed $59.99 every month for the next 12 months. To cancel at any time, go to Account and click 'Cancel Membership.'" } request.paymentSummaryItems = [billing] request.currencyCode = "USD" } else { // On older iOS versions, set alternative summary items. request.paymentSummaryItems = [PKPaymentSummaryItem(label: "Monthly plan starting July 1, 2022", amount: NSDecimalNumber(string: "59.99"), type: .final)] } return request } ) var configuration = PaymentSheet.Configuration() configuration.applePay = .init(merchantId: "merchant.com.your_app_name", merchantCountryCode: "US", customHandlers: customHandlers) ``` ### Order tracking To add [order tracking](https://developer.apple.com/design/human-interface-guidelines/technologies/wallet/designing-order-tracking) information in iOS 16 or later, configure an [authorizationResultHandler](https://stripe.dev/stripe-ios/stripepaymentsheet/documentation/stripepaymentsheet/paymentsheet/applepayconfiguration/handlers/authorizationresulthandler) in your `PaymentSheet.ApplePayConfiguration.Handlers`. Stripe calls your implementation after the payment is complete, but before iOS dismisses the Apple Pay sheet. In your `authorizationResultHandler` implementation, fetch the order details from your server for the completed order. Add the details to the provided [PKPaymentAuthorizationResult](https://developer.apple.com/documentation/passkit/pkpaymentauthorizationresult) and return the modified result. To learn more about order tracking, see [Apple’s Wallet Orders documentation](https://developer.apple.com/documentation/walletorders). #### iOS (Swift) ```swift let customHandlers = PaymentSheet.ApplePayConfiguration.Handlers( authorizationResultHandler: { result in do { // Fetch the order details from your service let myOrderDetails = try await MyAPIClient.shared.fetchOrderDetails(orderID: orderID) result.orderDetails = PKPaymentOrderDetails( orderTypeIdentifier: myOrderDetails.orderTypeIdentifier, // "com.myapp.order" orderIdentifier: myOrderDetails.orderIdentifier, // "ABC123-AAAA-1111" webServiceURL: myOrderDetails.webServiceURL, // "https://my-backend.example.com/apple-order-tracking-backend" authenticationToken: myOrderDetails.authenticationToken) // "abc123" // Return your modified PKPaymentAuthorizationResult return result } catch { return PKPaymentAuthorizationResult(status: .failure, errors: [error]) } } ) var configuration = PaymentSheet.Configuration() configuration.applePay = .init(merchantId: "merchant.com.your_app_name", merchantCountryCode: "US", customHandlers: customHandlers) ``` ## Optional: Customize the sheet All customization is configured through the [PaymentSheet.Configuration](https://stripe.dev/stripe-ios/stripe-paymentsheet/Classes/PaymentSheet/Configuration.html) object. ### Appearance Customize colors, fonts, and so on to match the look and feel of your app by using the [appearance API](https://docs.stripe.com/elements/appearance-api/mobile.md?platform=ios). ### Payment method layout Configure the layout of payment methods in the sheet using [paymentMethodLayout](https://stripe.dev/stripe-ios/stripepaymentsheet/documentation/stripepaymentsheet/paymentsheet/configuration-swift.struct/paymentmethodlayout). You can display them horizontally, vertically, or let Stripe optimize the layout automatically. ![](https://b.stripecdn.com/docs-statics-srv/assets/ios-mpe-payment-method-layouts.9d0513e2fcec5660378ba1824d952054.png) #### Swift ```swift var configuration = PaymentSheet.Configuration() configuration.paymentMethodLayout = .automatic ``` ### Collect users addresses Collect local and international shipping or billing addresses from your customers using the [Address Element](https://docs.stripe.com/elements/address-element.md?platform=ios). ### Merchant display name Specify a customer-facing business name by setting [merchantDisplayName](https://stripe.dev/stripe-ios/stripe-paymentsheet/Classes/PaymentSheet/Configuration.html#/s:18StripePaymentSheet0bC0C13ConfigurationV19merchantDisplayNameSSvp). By default, this is your app’s name. #### Swift ```swift var configuration = PaymentSheet.Configuration() configuration.merchantDisplayName = "My app, Inc." ``` ### Dark mode `PaymentSheet` automatically adapts to the user’s system-wide appearance settings (light and dark mode). If your app doesn’t support dark mode, you can set [style](https://stripe.dev/stripe-ios/stripe-paymentsheet/Classes/PaymentSheet/Configuration.html#/s:18StripePaymentSheet0bC0C13ConfigurationV5styleAC18UserInterfaceStyleOvp) to `alwaysLight` or `alwaysDark` mode. ```swift var configuration = PaymentSheet.Configuration() configuration.style = .alwaysLight ``` ### Default billing details To set default values for billing details collected in the payment sheet, configure the `defaultBillingDetails` property. The `PaymentSheet` pre-populates its fields with the values that you provide. ```swift var configuration = PaymentSheet.Configuration() configuration.defaultBillingDetails.address.country = "US" configuration.defaultBillingDetails.email = "foo@bar.com" ``` ### Billing details collection Use `billingDetailsCollectionConfiguration` to specify how you want to collect billing details in the payment sheet. You can collect your customer’s name, email, phone number, and address. If you only want to billing details required by the payment method, set `billingDetailsCollectionConfiguration.attachDefaultsToPaymentMethod` to true. In that case, the `PaymentSheet.Configuration.defaultBillingDetails` are set as the payment method’s [billing details](https://docs.stripe.com/api/payment_methods/object.md?lang=node#payment_method_object-billing_details). If you want to collect additional billing details that aren’t necessarily required by the payment method, set `billingDetailsCollectionConfiguration.attachDefaultsToPaymentMethod` to false. In that case, the billing details collected through the `PaymentSheet` are set as the payment method’s billing details. ```swift var configuration = PaymentSheet.Configuration() configuration.defaultBillingDetails.email = "foo@bar.com" configuration.billingDetailsCollectionConfiguration.name = .always configuration.billingDetailsCollectionConfiguration.email = .never configuration.billingDetailsCollectionConfiguration.address = .full configuration.billingDetailsCollectionConfiguration.attachDefaultsToPaymentMethod = true ``` > Consult with your legal counsel regarding laws that apply to collecting information. Only collect phone numbers if you need them for the transaction. ## Optional: Complete payment in your UI You can present the Payment Sheet to only collect payment method details and then later call a `confirm` method to complete payment in your app’s UI. This is useful if you have a custom buy button or require additional steps after you collect payment details. ![](https://b.stripecdn.com/docs-statics-srv/assets/ios-multi-step.cd631ea4f1cd8cf3f39b6b9e1e92b6c5.png) Complete the payment in your app’s UI #### UIKit The following steps walk you through how to complete payment in your app’s UI. See our sample integration out on [GitHub](https://github.com/stripe/stripe-ios/blob/master/Example/PaymentSheet%20Example/PaymentSheet%20Example/ExampleCustomCheckoutViewController.swift). 1. First, initialize [PaymentSheet.FlowController](https://stripe.dev/stripe-ios/stripepaymentsheet/documentation/stripepaymentsheet/paymentsheet/flowcontroller) instead of `PaymentSheet` and update your UI with its `paymentOption` property. This property contains an image and label representing the customer’s initially selected, default payment method. ```swift PaymentSheet.FlowController.create(paymentIntentClientSecret: paymentIntentClientSecret, configuration: configuration) { [weak self] result in switch result { case .failure(let error): print(error) case .success(let paymentSheetFlowController): self?.paymentSheetFlowController = paymentSheetFlowController // Update your UI using paymentSheetFlowController.paymentOption } } ``` 1. Next, call `presentPaymentOptions` to collect payment details. When completed, update your UI again with the `paymentOption` property. ```swift paymentSheetFlowController.presentPaymentOptions(from: self) { // Update your UI using paymentSheetFlowController.paymentOption } ``` 1. Finally, call `confirm`. ```swift paymentSheetFlowController.confirm(from: self) { paymentResult in // MARK: Handle the payment result switch paymentResult { case .completed: print("Payment complete!") case .canceled: print("Canceled!") case .failed(let error): print(error) } } ``` #### SwiftUI The following steps walk you through how to complete payment in your app’s UI. See our sample integration out on [GitHub](https://github.com/stripe/stripe-ios/blob/master/Example/PaymentSheet%20Example/PaymentSheet%20Example/ExampleSwiftUICustomPaymentFlow.swift). 1. First, initialize [PaymentSheet.FlowController](https://stripe.dev/stripe-ios/stripepaymentsheet/documentation/stripepaymentsheet/paymentsheet/flowcontroller) instead of `PaymentSheet`. Its `paymentOption` property contains an image and label representing the customer’s currently selected payment method, which you can use in your UI. ```swift PaymentSheet.FlowController.create(paymentIntentClientSecret: paymentIntentClientSecret, configuration: configuration) { [weak self] result in switch result { case .failure(let error): print(error) case .success(let paymentSheetFlowController): self?.paymentSheetFlowController = paymentSheetFlowController // Use the paymentSheetFlowController.paymentOption properties in your UI myPaymentMethodLabel = paymentSheetFlowController.paymentOption?.label ?? "Select a payment method" myPaymentMethodImage = paymentSheetFlowController.paymentOption?.image ?? UIImage(systemName: "square.and.pencil")! } } ``` 1. Use [PaymentSheet.FlowController.PaymentOptionsButton](https://stripe.dev/stripe-ios/stripepaymentsheet/documentation/stripepaymentsheet/paymentsheet/flowcontroller/paymentoptionsbutton) to wrap the button that presents the sheet to collect payment details. When `PaymentSheet.FlowController` calls the `onSheetDismissed` argument, the `paymentOption` for the `PaymentSheet.FlowController` instance reflects the currently selected payment method. ```swift PaymentSheet.FlowController.PaymentOptionsButton( paymentSheetFlowController: paymentSheetFlowController, onSheetDismissed: { myPaymentMethodLabel = paymentSheetFlowController.paymentOption?.label ?? "Select a payment method" myPaymentMethodImage = paymentSheetFlowController.paymentOption?.image ?? UIImage(systemName: "square.and.pencil")! }, content: { /* An example button */ HStack { Text(myPaymentMethodLabel) Image(uiImage: myPaymentMethodImage) } } ) ``` 1. Use [PaymentSheet.FlowController.PaymentOptionsButton](https://stripe.dev/stripe-ios/stripepaymentsheet/documentation/stripepaymentsheet/paymentsheet/flowcontroller/paymentoptionsbutton) to wrap the button that confirms the payment. ```swift PaymentSheet.FlowController.ConfirmButton( paymentSheetFlowController: paymentSheetFlowController, onCompletion: { result in // MARK: Handle the payment result switch result { case .completed: print("Payment complete!") case .canceled: print("Canceled!") case .failed(let error): print(error) } }, content: { /* An example button */ Text("Pay") } ) ``` If `PaymentSheetResult` is `.completed`, inform the customer (for example, by displaying an order confirmation screen). Setting `allowsDelayedPaymentMethods` to true allows [delayed notification](https://docs.stripe.com/payments/payment-methods.md#payment-notification) payment methods like US bank accounts. For these payment methods, the final payment status isn’t known when the `PaymentSheet` completes, and instead succeeds or fails later. If you support these types of payment methods, inform the customer their order is confirmed and only fulfill their order (for example, ship their product) when the payment is successful. ## Optional: Enable additional payment methods Navigate to [Manage payment methods for your connected accounts](https://dashboard.stripe.com/settings/payment_methods/connected_accounts) in the Dashboard to configure which payment methods your connected accounts accept. Changes to default settings apply to all new and existing connected accounts. Consult the following resources for payment method information: - [A guide to payment methods](https://stripe.com/payments/payment-methods-guide#choosing-the-right-payment-methods-for-your-business) to help you choose the correct payment methods for your platform. - [Account capabilities](https://docs.stripe.com/connect/account-capabilities.md) to make sure your chosen payment methods work for your connected accounts. - [Payment method and product support](https://docs.stripe.com/payments/payment-methods/payment-method-support.md#product-support) tables to make sure your chosen payment methods work for your Stripe products and payments flows. For each payment method, you can select one of the following dropdown options: | | | | | **On by default** | Your connected accounts accept this payment method during checkout. Some payment methods can only be off or blocked. This is because your connected accounts with *access to the Stripe Dashboard* (Platforms can provide connected accounts with access to the full Stripe Dashboard or the Express Dashboard. Otherwise, platforms build an interface for connected accounts using embedded components or the Stripe API) must activate them in their settings page. | | **Off by default** | Your connected accounts don’t accept this payment method during checkout. If you allow your connected accounts with *access to the Stripe Dashboard* (Platforms can provide connected accounts with access to the full Stripe Dashboard or the Express Dashboard. Otherwise, platforms build an interface for connected accounts using embedded components or the Stripe API) to manage their own payment methods, they have the ability to turn it on. | | **Blocked** | Your connected accounts don’t accept this payment method during checkout. If you allow your connected accounts with *access to the Stripe Dashboard* (Platforms can provide connected accounts with access to the full Stripe Dashboard or the Express Dashboard. Otherwise, platforms build an interface for connected accounts using embedded components or the Stripe API) to manage their own payment methods, they don’t have the option to turn it on. | ![Dropdown options for payment methods, each showing an available option (blocked, on by default, off by default)](https://b.stripecdn.com/docs-statics-srv/assets/dropdowns.ef651d721d5939d81521dd34dde4577f.png) Payment method options If you make a change to a payment method, you must click **Review changes** in the bottom bar of your screen and **Save and apply** to update your connected accounts. ![Dialog that shows after clicking Save button with a list of what the user changed](https://b.stripecdn.com/docs-statics-srv/assets/dialog.a56ea7716f60db9778706790320d13be.png) Save dialog ### Allow connected accounts to manage payment methods Stripe recommends allowing your connected accounts to customize their own payment methods. This option allows each connected account with *access to the Stripe Dashboard* (Platforms can provide connected accounts with access to the full Stripe Dashboard or the Express Dashboard. Otherwise, platforms build an interface for connected accounts using embedded components or the Stripe API) to view and update their [Payment methods](https://dashboard.stripe.com/settings/payment_methods) page. Only owners of the connected accounts can customize their payment methods. The Stripe Dashboard displays the set of payment method defaults you applied to all new and existing connected accounts. Your connected accounts can override these defaults, excluding payment methods you have blocked. Check the **Account customization** checkbox to enable this option. You must click **Review changes** in the bottom bar of your screen and then select **Save and apply** to update this setting. ![Screenshot of the checkbox to select when allowing connected owners to customize payment methods](https://b.stripecdn.com/docs-statics-srv/assets/checkbox.275bd35d2a025272f03af029a144e577.png) Account customization checkbox ### Payment method capabilities To allow your connected accounts to accept additional payment methods, their `Accounts` must have active payment method capabilities. If you selected the “On by default” option for a payment method in [Manage payment methods for your connected accounts](https://dashboard.stripe.com/settings/payment_methods/connected_accounts), Stripe automatically requests the necessary capability for new and existing connected accounts if they meet the verification requirements. If the connected account doesn’t meet the requirements or if you want to have direct control, you can manually request the capability in the Dashboard or with the API. Most payment methods have the same verification requirements as the `card_payments` capability, with some restrictions and exceptions. The [payment method capabilities table](https://docs.stripe.com/connect/account-capabilities.md#payment-methods) lists the payment methods that require additional verification. #### Dashboard [Find a connected account](https://docs.stripe.com/connect/dashboard/managing-individual-accounts.md#finding-accounts) in the Dashboard to edit its capabilities and view outstanding verification requirements. #### API For an existing connected account, you can [list](https://docs.stripe.com/api/capabilities/list.md) their existing capabilities to determine whether you need to request additional capabilities. ```curl curl https://api.stripe.com/v1/accounts/{{CONNECTEDACCOUNT_ID}}/capabilities \ -u "<>:" ``` Request additional capabilities by [updating](https://docs.stripe.com/api/capabilities/update.md) each connected account’s capabilities. ```curl curl https://api.stripe.com/v1/accounts/{{CONNECTEDACCOUNT_ID}}/capabilities/us_bank_account_ach_payments \ -u "<>:" \ -d requested=true ``` There can be a delay before the requested capability becomes active. If the capability has any activation requirements, the response includes them in the `requirements` arrays. ## Collect fees As a platform, you can charge your connected accounts a portion of each transaction in the form of application fees. You can set application fee pricing in the following ways: - Use the [Platform Pricing Tool](https://docs.stripe.com/connect/platform-pricing-tools.md) to set and test pricing rules. This no-code feature in the Stripe Dashboard is currently only available for platforms responsible for paying Stripe fees. - Specify application fees directly in a [PaymentIntent](https://docs.stripe.com/api/payment_intents/object.md). Fees set with this method override the pricing logic specified in the Platform Pricing Tool. Your platform can take an application fee with the following limitations: - The value of `application_fee_amount` must be positive and less than the amount of the charge. The application fee collected is capped at the captured amount of the charge. - There are no additional Stripe fees on the application fee itself. - In line with Brazilian regulatory and compliance requirements, platforms based outside of Brazil with Brazilian connected accounts can’t collect application fees through Stripe. - The currency of `application_fee_amount` depends upon a few [multiple currency](https://docs.stripe.com/connect/currencies.md) factors. The resulting charge’s [BalanceTransaction](https://docs.stripe.com/api.md#balance_transaction_retrieve) includes a detailed fee breakdown of both the Stripe and application fees. To provide a better reporting experience, collecting a fee generates an [ApplicationFee](https://docs.stripe.com/api/application_fees/object.md) object. Use the `amount` property on the `ApplicationFee` object for reporting. You can view application fees in the [Collected fees](https://dashboard.stripe.com/connect/application_fees) section of the Dashboard. > Application fees for direct charges are created asynchronously by default. If you expand the `application_fee` object in a charge creation request, the application fee is created synchronously as part of that request. Only expand the `application_fee` object if you must, because it increases the latency of the request. > > To receive notifications of asynchronously created `ApplicationFee` objects, listen for the [application_fee.created](https://docs.stripe.com/api/events/types.md#event_types-application_fee.created) webhook event. ## Issue refunds Just as platforms can create charges on connected accounts, they can also create refunds of charges on connected accounts. [Create a refund](https://docs.stripe.com/api.md#create_refund) using your platform’s secret key while [authenticated](https://docs.stripe.com/connect/authentication.md#stripe-account-header) as the connected account. Application fees aren’t automatically refunded when issuing a refund. Your platform must explicitly refund the application fee or the connected account—the account on which the charge was created—loses that amount. You can refund an application fee by passing a `refund_application_fee` value of **true** in the refund request: ```curl curl https://api.stripe.com/v1/refunds \ -u "<>:" \ -H "Stripe-Account: {{CONNECTEDACCOUNT_ID}}" \ -d "charge={{CHARGE_ID}}" \ -d refund_application_fee=true ``` By default, the entire charge is refunded, but you can create a partial refund by setting an `amount` value as a positive integer. If the refund results in the entire charge being refunded, the entire application fee is refunded. Otherwise, a proportional amount of the application fee is refunded. Alternatively, you can provide a `refund_application_fee` value of **false** and [refund the application fee](https://docs.stripe.com/api.md#create_fee_refund) separately. ## Connect embedded components [Connect embedded components](https://docs.stripe.com/connect/get-started-connect-embedded-components.md) support direct charges. By using the [payments embedded component](https://docs.stripe.com/connect/supported-embedded-components/payments.md), you can let your connected accounts view payment information, capture charges, and manage disputes from within your site. Note: The following is a preview/demo component that behaves differently than live mode usage with real connected accounts. The actual component has more functionality than what might appear in this demo component. For example, for connected accounts without Stripe dashboard access (custom accounts), no user authentication is required in production. The following components display information for direct charges: - [Payments component](https://docs.stripe.com/connect/supported-embedded-components/payments.md): Displays all of an account’s payments and disputes. - [Payments details](https://docs.stripe.com/connect/supported-embedded-components/payment-details.md): Displays information for a specific payment. - [Disputes list component](https://docs.stripe.com/connect/supported-embedded-components/disputes-list.md): Displays all of an account’s disputes. - [Disputes for a payment component](https://docs.stripe.com/connect/supported-embedded-components/disputes-for-a-payment.md): Displays the disputes for a single specified payment. You can use it to include dispute management functionality on a page with your payments UI. ## See also - [Working with multiple currencies](https://docs.stripe.com/connect/currencies.md) - [Statement descriptors with Connect](https://docs.stripe.com/connect/statement-descriptors.md)